Halloween has come and gone, and as always in Rust, it meant that the developers introduced a few particularly spooky bundles to the game’s roster of DLC. These included jack-o-lantern themed decorations as well as costumes. There were also spooky Halloween skins for a couple of the game’s weapons and skeleton-themed gear.
Most of the info that we have about the next Rust update has come from short videos from the developers detailing everything that you need to know about it. Most of the featured updates are quality of life improvements, including the ability to auto-authorize turrets when you put them down, helicopters being able to set down on cargo ships, and an ADS sensitivity slider.
The most recent update to Rust was the August update, in which the game’s underwater environments saw a host of changes. For example, there are now labs spread around beneath the waves that you can use a submarine (another new addition) to access through moonpools that each have attached.
The July update for Rust has come with a new DLC, known as the Voice Props DLC. This new pack of content features audio cassettes as well as radios that you can use to play songs and voice lines in-game. The developers have even released mobile phones and answering machines that will expand the methods of contact that players have available.
The latest update for Rust has introduced a wound system to the game, allowing players to crawl around after they’ve been injured. Other changes in this update include the adoption of Nvidia DLSS, allowing the RTX series cards to use dynamic supersampling to work better at UHD resolutions.
Facepunch is still being pretty tight-lipped about what’s going on behind the scenes at the Rust development studio, but we’ve received some hints that the next major update is going to be predominantly visual. If you take a look at the materials that have been released so far, you can see the visual transformation that’s taking place in Rust.
Rust’s most recent update was released in April, and it added a host of new features to the survival game, including the ability to gesture. This will greatly improve the ability of players to interact with each other, even if they don’t want or are unable to use the game’s VOIP features.
Rust is a base building hardcore survival game where you start at the absolute bottom and eventually can build an entire empire. Every two weeks, the server wipes and you have to start all over again.
The game has the perma-death aspect of Escape from Tarkov and a lot of the same survival aspects of DayZ.
Dying in Rust means that all your precious is lost to whoever killed you unless you somehow manage to get to your body in time. It won’t just be other players trying to murder you and steal your things though.
You will have to contend against the weather, wearing appropriate clothes depending on the climate, always being famished and parched and securing a constant food source through planted crops and rain-catchers and worst of all: radiation from entering certain monuments on the map.
The average Rust player has a minimum of 1000 hours and this game is among the most addictive you will ever play. Twitch streamers have recently discovered the game and have brought with them a whole legion of fresh meat (literally, you can be a cannibal in this game).
The procedural generation makes every wipe feel unique and the game now features tons of PvX content like Cargo Ship raids, military tunnels, subway tracks and others!
Playing Rust for extended periods of time may result in symptoms like chronic insomnia, paranoia of being offline raided and, abhorrent disgust for your fellow human and absolutely hysterical fits of hilarity. However, you’ll also have the best time of your life; there’s a reason why there’s an average of 100,000 concurrent players every day (SteamCharts).
Even the most hardened Rust veterans are not immune to losing their fully decked kits replete with scoped AK-47s, full metal body armor and meds. Death is an inevitability in Rust and there is no such thing as an “un-raidable” base. To believe this is just naive.
While the anarcho-capitalism energy of Rust might be a turn-off for you, playing the game with certain illicit tools will allow you not only to survive, but to thrive in ways that you could never have imagined.
Hacking in Rust is a lot easier to get away with than other games. This is notably due to the fact that Easy Anti-Cheat can’t detect our Rust hacks and the in-game reporting system is incredibly convoluted and non-user friendly, meaning most players won’t even bother.
To top it off, Rust has no spectator cam, and when you are killed, all you get is a screen of the map to choose which sleeping bag to respawn in and the time you spent alive. This means that even if you are using an aimbot, there is absolutely no way for other plays to know.